Name | batch1-loop1-frame1_0 |
Workunit | 8 |
Created | 8 Mar 2024, 16:56:37 UTC |
Sent | 8 Mar 2024, 17:01:47 UTC |
Report deadline | 15 Mar 2024, 17:01:47 UTC |
Received | 8 Mar 2024, 17:02:54 UTC |
Server state | Over |
Outcome | Success |
Client state | Done |
Exit status | 0 (0x00000000) |
Computer ID | 1 |
Run time | 51 sec |
CPU time | 5 sec |
Validate state | Valid |
Credit | 1.16 |
Device peak FLOPS | 9,296.42 GFLOPS |
Application version | Render Frame v1.02 (opencl_amd_win7sp1) windows_x86_64 |
Peak working set size | 259.91 MB |
Peak swap size | 869.51 MB |
Peak disk usage | 22.33 MB |
<core_client_version>7.20.2</core_client_version> <![CDATA[ <stderr_txt> 18:01:58 (18988): wrapper (7.7.26016): starting 18:01:58 (18988): wrapper: running FFF-Runner.exe (/GpuIndex:$GPU_DEVICE_NUM /AdditionalLogging /FrameNumber:1) Runner | 18:01:58 | Fractal Flames Factory BOINC project - Runner application - version 1.02 - by Piotr Chodzinski Runner | 18:01:58 | designed to be used with Ember library and tools version 23.23.8.1 by Matt Feemster Runner | 18:01:58 | 1. Parsing execution parameters: Runner | 18:01:58 | * generate animation command = --loops=1 --loopframes=300 Runner | 18:01:58 | * frame number = 1 Runner | 18:01:58 | * GPU index = 0 Runner | 18:01:58 | * additional logging = true Runner | 18:01:58 | 2. Generating animation sequence - executing the following command: Runner | 18:01:58 | EmberGenome.exe --sequence=InputFlames.flame --loops=1 --loopframes=300 > FlamesAnimation.flame Runner | 18:01:59 | Done - created intermediate output file FlamesAnimation.flame - took 1625 ms using CPU Runner | 18:01:59 | 3. Extracting frame number 1 (internal index 0) Runner | 18:01:59 | Done - created intermediate output file ExtractedSingleFlame.flame - took 58 ms using CPU Runner | 18:01:59 | 4. Rendering frame - executing the following command: Runner | 18:01:59 | EmberRender.exe --in=ExtractedSingleFlame.flame --out=RenderedFrame.png --device=0 --opencl --sp --quality=10000 --width=3840 --height=2160 --scaletype=width --supersample=2 --isaac_seed=FFF --verbose --progress Runner | 18:01:59 | (the following output lines will be timestamped using time when the Runner application was able to process each of them rather than time when the Renderer application produced them) Render | 18:02:29 | Using single precision. Render | 18:02:29 | Using OpenCL to render. Render | 18:02:29 | Platform: Advanced Micro Devices, Inc. AMD Accelerated Parallel Processing OpenCL 2.1 AMD-APP (3302.6) Render | 18:02:29 | Device: Advanced Micro Devices, Inc. gfx1010:xnack- Render | 18:02:46 | Stage = iterating, progress = 100%, eta = 0.00s Render | 18:02:46 | Stage = filtering, progress = 100%, eta = 0.00s Render | 18:02:46 | Iters ran/requested: 109 444 628 480 / 109 444 608 000 (100,00%) Render | 18:02:46 | Render time: 42.05s Render | 18:02:46 | Pure iter time: 41.21s Render | 18:02:46 | Iters/sec: 2 655 773 439 Render | 18:02:46 | Writing RenderedFrame.png Render | 18:02:46 | Done. Render | 18:02:46 | Finished in: 45.69s Runner | 18:02:46 | Done - created final output file RenderedFrame.png - took 46750 ms using GPU Runner | 18:02:46 | 5. Job completed successfully - reporting exit code = 0 18:02:47 (18988): FFF-Runner.exe exited; CPU time 5.125000 18:02:47 (18988): called boinc_finish(0) </stderr_txt> ]]>
Copyright © 2023 - 2024 Piotr Chodzinski aka Aionel